Karateka 1.0 features are:
I am thinking to add the following features:
Improvements that
01/05/2008
# Release 1.0.2! Look at Downloads page!
# Small bug correcter on loading routine.
12/09/2007
# GameBoy version of Karateka added to the Versions section. Thanks to Leandro Correa for the information!
12/08/2007
# First public release! Look at Downloads page!
# End screen added to the game.
# Re-emabled the interrupt routine (it was "somewhat" disabled in the original
MSX conversion) so the music could be played always in the same speed and the control
response became a little bit better (now it is possible to do fight sequences).
# Video routines corrected to work with IRQ enabled.
# Small optimizations on screen output routines (it is now spending 700 less cycles
by frame displayed).
# Energy bar display optimized for MSX2 or better computers (using OUTI sequences,
economizing about 150 cycles on the entine energy bar display process).
12/07/2007
# The energy color attribute is now corrected accordingly to the energy bar size.
# Corrected a bug that made the game hand when it wasn't finished on the last room.
# Now it is possible to jump from opening story directly to the game pushing any key.
# Corrected a bug that made the game hangs when the player was pushed into the cliff.
# General corrections and additions on the WebSite.